Squirrels and Elephants – The InnoGames Big Data and Streaming infrastructure
Gaming, Streaming, Data | Vortrag | 60 min | Englisch
DI | 10:00 | HÄKKEN
Chocolate, ice cream and games are perhaps 3 of the most popular universally understood words that can bring joy to anyone between 5-60 years of age!
InnoGames is one of the world’s leading developers and providers of online games and at InnoGames we not only have all three of those things but in addition we build up a powerful data infrastructure because it’s expensive to run your business blind. Turning data into insights and delivering relevant content to each and every gamer is essential to be successful and it is how a customer becomes a fan.
Our data infrastructure consists of a data pipeline that covers the streaming part mainly using Apache Kafka and Flink and a data platform to perform batch processing which is built around the Hadoop ecosystem.
This talk will show the motivation behind Big Data and Streaming in the gaming business and illustrates the Flywheel Effect: by observing and reacting to player behavior, you can create a positive feedback loop, resulting in higher player satisfaction.
And because having fun is the best way to learn, after a quick introduction to stream processing with Flink and the Flink ecosystem*,* this talk will focus on real-world use cases.
„If you can’t measure it, you can’t improve it“ – Peter Drucker
After finishing his computer science studies with focus on information systems in 2011, Volker started to work on backend systems at InnoGames based in Hamburg, Germany where he has worked with data-intensive and scalable applications through his corporate career. Nowadays he works as a Senior Developer Analytics. Together with his data engineering team he build up a data pipeline and platform based on technologies such as Hadoop, Flink, Kafka and Spark. It processes more than a billion gameplay events per day in order to generate a better gaming experience.